Playful Design—Christian Crumlish

Christian Crumlish on play rather than gamification in digital experiences (from UX Lisbon 2011).


Duration: 38 minutes

Invoked Computing

Well, this is interesting, no?


Duration: about three minutes

Out with the Old, In with the New: A Conversation with Don Norman & Jon Kolko

Richard Anderson talks with Don Norman and Jon Kolko about trends in and the relationships between art, business, and design. (Via Vicky Teinaki.)


Duration: about two hours

Design Principles: The Philosophy of UX—Whitney Hess

This is Whitney Hess’s talk from this year’s UXI Live conference in Tel Aviv. (For more on the conference, see our coverage on JHM.)


Duration: 45 minutes

First-Person User Interfaces—Luke Wroblewski

Here’s Luke Wroblewski’s talk from UX Lisbon about first-person user interfaces, which remove layers of abstraction and allow people to interact digitally with the real world.


Duration: 41 minutes

The Right Way to Wireframe—Russ Unger

Russ Unger on wireframing, from this year’s UXI Live conference in Tel Aviv. (For more on the conference, see our coverage on JHM.)


Duration: 39 minutes

Productivity Future Vision—Microsoft

Ah, techno-utopias. Who doesn’t love them? Via Smart Interaction Lab.


Duration: six minutes

HoloDesk—Microsoft Research

Microsoft Research has been coming up with some interesting stuff recently. This is really clever. It will be interesting to see the applications that people come up with for this.


Duration: 4:15

Steve Jobs, 1955–2011

Here’s to you, Steve.

Design Practice—Richard Seymour

Richard Seymour on design practice, from Design Victoria. (Via Jeff Parks.)


Duration: 10 minutes

Brought to you by Johnny Holland, an open collective around interaction design.